Metal Gear Solid

Metal Gear Solid

The Metal Gear series is unquestionably the pantheon of the great sagas of video games. The Metal Gear Saga is one of the most iconic in the video game history. It’s been 25 years now that Hideo Kojima’s masterpiece is keeping us in suspens, thanks to its complex and deep scenario. As one of the pioneer of the stealth games, Metal Gear is its author shadow and present a varied content, a rich universe, some of the most memorable characters in video games, as well as a thorough attention to details. In this book you’ll find a complete panorama of the cult saga from Hideo Kojima, exploring all its facets: genesis of every iteration and trivia from the development, study of the scenario and analysis of the gameplay mechanics and themes. his essential book offers a complete panorama of Hideo Kojima's cult saga! EXTRACT In 1987, Kojima unveiled the first installment in the Metal Gear franchise for the MSX 2. This event would define his life forever. Before continuing with the creation of this franchise, the other works of this games designer deserve some consideration. In 1988, Snatcher was released on the MSX 2 and NEC PC-8801. This adventure game, similar to the interactive graphic novel, was inspired by Blade Runner (Ridley Scott, 1982) and the cyberpunk movement. Kojima’s interest in dense plotlines resurfaced. The game was subsequently remade for the PC Engine CD-Rom2 in 1992, and was enlivened by its use of voice acting. Snatcher was released in Europe and the United States on the Megadrive Mega-CD two years later. Its spiritual successor, Policenauts, appeared on the NEC PC-9821 in 1994, then on the PlayStation and 3DO in 1995 and the Saturn in 1996. For Hideo Kojima, Snatcher and Policenauts were major accomplishments in his career. He has retained a particular affection for these two games, so much so that they are frequently referenced in the Metal Gear series. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Educated in law, Denis Brusseaux has worked as a journalist for fifteen years and is a specialist in the two arts that he loves: cinema and video games. He has contributed to the magazines Joypad and Videogamer, and the website DVDrama. He also co-wrote the 2012 film The Lookout (French title: Le Guetteur), which starred Daniel Auteuil and Mathieu Kassovitz.


Author
Publisher Third Editions
Release Date
ISBN 2377840043
Pages 252 pages
Rating 4/5 (45 users)

More Books:

Metal Gear Solid
Language: en
Pages: 252
Authors: Nicolas Courcier
Categories: Games & Activities
Type: BOOK - Published: 2019-02-19 - Publisher: Third Editions

The Metal Gear series is unquestionably the pantheon of the great sagas of video games. The Metal Gear Saga is one of the most iconic in the video game history.
Metal Gear Solid
Language: en
Pages: 176
Authors: Ashly Burch
Categories: Metal Gear Solid (Game)
Type: BOOK - Published: 2015-08-17 - Publisher: Boss Fight Books

Before they co-created the hit web series Hey Ash, Whatcha Playin'?, Ashly and Anthony Burch were just a brother and sister who shared a weird obsession with So
Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V
Language: en
Pages: 120
Authors: Amy M. Green
Categories: Social Science
Type: BOOK - Published: 2017-08-22 - Publisher: Springer

This book explores the video game Metal Gear Solid V’s exploration of trauma and posttraumatic stress disorder (PTSD) through a careful analysis of its themat
Metal Gear Solid 2
Language: en
Pages: 308
Authors: Raymond Benson
Categories: Fiction
Type: BOOK - Published: 2009 - Publisher: Random House LLC

Solid Snake and his partner Otacon are lost at sea in the wake of a terrorist attack while rookie FOXHOUND operative Raiden is working to rescue the president f
Metal Gear Solid
Language: it
Pages: 152
Authors: Kris Oprisko
Categories: Comics & Graphic Novels
Type: BOOK - Published: 2014 - Publisher:

Metal Gear Solid V: The Phantom Pain
Language: pl
Pages: 598
Authors: Jacek Hałas
Categories: Computers
Type: BOOK - Published: 2020-08-04 - Publisher: Litres

Niniejszy nieoficjalny poradnik do gry Metal Gear Solid V: The Phantom Pain ma na celu pomóc w jak najlepszym poznaniu podstaw rozgrywki oraz w zaliczeniu pier
Metal Gear Solid
Language: en
Pages: 326
Authors: Raymond Benson
Categories: Fiction
Type: BOOK - Published: 2008 - Publisher: Random House Digital, Inc.

Former FOXHOUND agent Solid Snake is called out of retirement to try and rescue a group of hostages being held captive on a nuclear disposal facility on Shadow
Metal gear solid
Language: de
Pages: 70
Authors:
Categories:
Type: BOOK - Published: 2006 - Publisher:

Language: en
Pages:
Authors:
Categories:
Type: BOOK - Published: - Publisher:

Metal Gear Solid 2: Substance
Language: pl
Pages: 46
Authors: Marcin Cisowski
Categories: Computers
Type: BOOK - Published: 2020-08-04 - Publisher: Litres

Opis przejścia Metal Gear Solid 2: Substance, jednej z ciekawszych taktycznych gier szpiegowskich, podczas której napotkamy wiele trudniejszych momentów, kt